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Aug 31, 2016 2:00 PM EDT

https://attendee.gotowebinar.com/register/2724490134585716737

In this webinar, we introduce Tangible Landscape - a new type of modeling
environment for interacting with geospatial data, analyses and simulations
using malleable 3D physical models. We will describe the concept, show
various options for hardware set-ups in a laboratory or at outreach events,
and discuss technologies for creating 3D landscape models. The system is
powered by open source GRASS GIS and it is designed as a platform for
developing new applications. We will illustrate its capabilities using case
studies in which we have explored how dune breaches affect the extent of
coastal flooding, the impact of different building configurations on cast
shadows and solar energy potential, and the effectiveness of various
landscape designs for controlling runoff and erosion. We will present
different types of interaction including molding polymeric sand, placing
markers, and drawing with laser pointer. We will demonstrate how these
tangible interactions can be used for collaborative decision making or
engaging geogames. The most recent (and exciting) development includes
coupling tangible landscape with an immersive virtual environment, which
allows users to virtually step into the modeled landscape. We will show
Tangible Landscape in various settings such as outreach events and
conferences engaging diverse audiences such as children, scientists, and
software developers. We will conclude by introducing the Tangible Landscape
on-line community and inviting everyone to join and share their own ideas
about hardware set-ups, new applications, software development and modes of
interaction.


*Presenter(s):  *Helena Mitasova, Anna Petrasova, Brendan Harmon, Vaclav
Petras, Payam Tabrizian, Ross Meentemeyer Center for Geospatial Analytics,
North Carolina State University


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David Alvarez

“THE FURTHER BACKWARDS YOU LOOK, THE FURTHER FORWARD YOU CAN SEE"

Winston Churchill

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