Aug 31, 2016 2:00 PM EDT
https://attendee.gotowebinar.com/register/2724490134585716737
In this webinar, we introduce Tangible Landscape - a new type of modeling
environment for interacting with geospatial data, analyses and simulations
using malleable 3D physical models. We will describe the concept, show various
options for hardware set-ups in a laboratory or at outreach events, and discuss
technologies for creating 3D landscape models. The system is powered by open
source GRASS GIS and it is designed as a platform for developing new
applications. We will illustrate its capabilities using case studies in which
we have explored how dune breaches affect the extent of coastal flooding, the
impact of different building configurations on cast shadows and solar energy
potential, and the effectiveness of various landscape designs for controlling runoff
and erosion. We will present different types of interaction including molding
polymeric sand, placing markers, and drawing with laser pointer. We will
demonstrate how these tangible interactions can be used for collaborative
decision making or engaging geogames. The most recent (and exciting)
development includes coupling tangible landscape with an immersive virtual
environment, which allows users to virtually step into the modeled landscape.
We will show Tangible Landscape in various settings such as outreach events and
conferences engaging diverse audiences such as children, scientists, and
software developers. We will conclude by introducing the Tangible Landscape
on-line community and inviting everyone to join and share their own ideas about
hardware set-ups, new applications, software development and modes of
interaction.
Presenter(s):
Helena Mitasova, Anna Petrasova, Brendan Harmon, Vaclav Petras, Payam
Tabrizian, Ross Meentemeyer Center for Geospatial Analytics, North Carolina
State University
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David Alvarez
“THE FURTHER BACKWARDS YOU LOOK, THE FURTHER FORWARD YOU CAN SEE"
Winston Churchill
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